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Showing posts with label Cellphones. Show all posts
Showing posts with label Cellphones. Show all posts

Friday, November 28, 2008

Nokia Quake III gains on-phone server, Bluetooth keyboard and mouse support


Remember when playing Quake III at a decent resolution required a $5,000 Alienware? Man, those were the days. Now, we can't help but be thankful for a few special Nokia handsets (the N95 8GB, E90 and N82 in particular) that can all handle the game by their lonesome. In fact, the latest version of the software adds a few remarkably awesome extras. For starters, users can now take advantage of on-phone server support, meaning that your handset can actually host a Quake III multiplayer battle (and may we recommend the server name "trashaccident?"). Also of note, the devs have tossed in support for Bluetooth mice and keyboards. We know, right? Tap the read link for all the juicy installation instructions.
[Via: Decoder ]

Saturday, November 1, 2008

Marware's Game Grip for the iPhone complicates what should be simple


We've seen a few accessories for augmenting the gaming experience on the iPhone which would give the device awesome functions similar to a game controller, such as the elusive and yet-to-materialize iControlPad and the totally fake JoyPod. Well, Marware's Game Grip is sort of like that -- silicone sleeves that your phone fits into -- except that it doesn't actually do anything beyond providing 'handles' for your phone while you game. Oh, and it exists. So let's refer to it as the 'enjoyment enabler' of your iPhone 3G or iPod touch 2G which can be used with headphones (just like normal), can be charged while gaming (just like normal), and has a 'cord management system' (kind of not normal). If that's not enough to convince you to reach for your wallet, the "lifetime guarantee" and ludicrously zany look of the thing will probably get you to bite... it's $49.99 and available for pre-order right now.
[Via: Engadget ]

Wednesday, August 6, 2008

Quake on iPhone Comes to Cydia Installer [Quake]


That Quake game for the iPhone we wrote about a few months back has made it onto Cydia, the jailbreak application repository. Just Another iPhone Blog says it's not too slow and it doesn't make use of the accelerometer (so it's probably not the version we wrote about before), but it does play fairly well. Seeing as it's not the one we wrote about before, we're not sure if it's even networked, but c'mon, Quake on iPhone! [Just Another iPhone Blog]

[Via: Gizmodo, The Gadget Blog ]

Thursday, June 26, 2008

Is Sony Ditching Ericsson For a PlayStation Branded Phone? [Gaming]


According to Marketing Week, Sony may be considering launching a PlayStation branded phone by Christmas 2009. Naturally that would raise some questions about the health of their relationship with Swedish mobile company Ericsson. The report goes on to say that Sony is leaning towards modifying the PSP to incorporate a phone—which would seem like the most logical route. Citing industry sources, Marketing Week heard that the relationship between the two companies has become "frosty" and that Sony would “never give its PlayStation branding” to a Sony Ericsson joint venture. If it were true, it could go a long way in explaining the recently released F305 which is certainly not PlayStation branded and seems to fall well short of a fabled PSP phone. Could it be that Sony is throwing Ericsson scraps while they keep the juicy ideas to themselves? There have been a lot of rumors thrown out there about a PSP phone, and so far nothing has materialized. We will just have to wait and see. [Marketing Week]

[Via: Gizmodo, The Gadget Blog ]

Wednesday, June 4, 2008

Nvidia Tegra Videos Show Quake III at 35fps, 3D UI Running Like Butter [Nvidia]




Nvidia talks a big game about how awesome its mobile Tegra processors are, but paper muscles tear when wet. They've got some videos showing that there is at least some meat behind the pulp. Above the fold is Quake III running at 35fps with anti-aliasing turned on, while below is HD video output at 720p via HDMI out, and their 3D UI, which has a coverflow clone, and some nice 3D navigation stuff. These are undoubtedly optimized, but still some impressive voodoo.








[Nvidia]

[Via: Gizmodo, The Gadget Blog ]

Friday, May 9, 2008

100+ iPhone 2 Designs I Guarantee Steve Jobs Won't Unveil Anytime Soon

I recently challenged you all to come up with the most ridiculous iPhone 2 concept designs possible, and boy oh boy did you ever deliver. What you're about to see is over 100 of the most impractical, nonsensical and flat-out retarded cellphone designs the world has ever seen. No, you won't be seeing any of these on stage at WWDC next month and you certainly won't see them at the Apple store, but hopefully the sheer insanity and creativity of your fellow readers will tide you over until the real thing drops. Enjoy.
[Via: Gizmodo, The Gadget Blog ]